Loving Lara
I’ve been sitting on playing Tomb Raider: Legend for a while, simply because I’ve been busy with school and other things, but I’ve been yearning to play it for a while, partly because there have been an abundance of ads for the newest game in the series Tomb Raider: Underworld. I’ve always been a fan of the Tomb Raider games, even in their dim and non-anti aliased past, and the technology in the games and gameplay has come on leaps and bounds over the past few years. I decided to play the first levels of Legend over the weekend.
The addition of a PDA and weapon switching add to the gameplay, but they take a little bit of getting used to. I still found the camera to be a little problematic, particularly on lining up for jumps, but the core gameplay that makes a Tomb Raider game a Tomb Raider game is still there. I’m looking forward to completing the game, and then getting the newest game for the Wii and seeing how well the franchise translates to that system. Most people tend to ignore the storylines in Tomb Raider games, but I rather enjoy them, and think that they add a depth to the game that people miss out on if they consider the game only a 3D platformer. With the mysterious disappearance of Lara’s mother at the beginning of the story, I can only wonder how this game is going to end.