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Politics: Gaming Addiction Not New, Nor As Bad As Claimed To Be

Electron User December 1989 Page 6

While scouring the scanned pages of the Electron User magazine (I owned every one of these at one point, I decided to look at the very last issue of the magazine, which was published in December 1989. On page 6, there’s an interesting article titled “An Electron a day keeps the worries at bay” which covers computer addiction 18 years ago.

The image above duplicates the entire story, but the gist of the article is the following:

  • Computer users had varied parenting, which lead to them focusing on object-centered rather than people-centered.
  • Heavy users of computers are socially awkward, leading to problems in developing social relationships.
  • Computer users enjoy the controllable nature of the computerenvironmentt.

Sound familiar? Yup, that’s Geekdom, right there.

I’m going to have to score a copy of the book referenced in this article so I can get more info.

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Retro Tuesday: A Quarter Century Of Casual Games

IGDA Casual Games
Image courtesy of the IGDA 2006 Casual Games report.

Today, the casual games market is huge, and is cross-platform. Everyone talks as if it’s the next big thing in gaming, that it’s where the money is at. The irony is that casual games have been the mainstay of the industry for years, where they started from, and what the majority of the gaming population play.

Let’s define what a casual game is first of all. In my opinion a casual game is one that you can pick up and play whenever you want to play something quickly and in between something else going on in your life This seems like an overly broad statement, but for me it suffices. I’m not a complicated man. I just make complicated decisions.

The IGDA in their 2006 Casual Games White Paper defines a casual game across a number of dimensions, but also defines it as

“… games that are easy to learn, utilize simple, controls and aspire to forgiving gameplay”.

They also look at gaming patterns including:

  • Specific Favored Genres (Puzzle, Card, Light System Management, Casual Action)
  • Primary Points of Access (where and how you play)
  • Responding to Audience Needs and Demands

Not a bad description of casual games today. Of course, casual games really started back many years ago with the creation of the original gaming consoles, 8-bit computers and then 16-bit computers. The Atari 2600 was the granddaddy of the casual game platform with the ability to swap cartridges in and out on a whim. This allowed you to play games incredibly quickly because there was little to no load time.

Most of the 8- bit computers used a tape deck to load games from, and this would mean it would often take 2-3 minutes of loading before you could play a game. The development of disk drives changed this so that games could be larger and could load quicker. This became the standard for the Amiga and Atari ST home computers. A few computers used cartridges. The Acorn Electron I owned years back had a peripheral called the Plus 1 ROM extender which allowed you to use applications already loaded into ROMs; I used to play Starship Command regularly this way. In fact, at the time I felt spoiled because the game would load instantly. It was also an incredibly geeky thing for anyone, never mind a 13 year old to own.

Let’s get back to casual gaming today. What Douglas Adams said about space in the Hitchhikers Guide to the Galaxy:

“Space is big - really big - you just won’t believe how vastly, hugely mind-bogglingly big it is. You may think it’s a long way down the road to the chemist, but that’s just peanuts to space.”

we can say the same about casual gaming. Just like space, it’s just going to get bigger and bigger. Our lives today are much more complex than they were 25 years ago, with demands on our time coming from many areas such as family, work and friends. The technology that’s supposed to have made life easier for us has instead made live much for frantic for us, which is why casual games have really taken off. Many people don’t have the ability to invest 1-2 hours at a time on a particular game, but they can spare 15-30 minutes of time here and there while they commute or are between particular tasks. The massive growth of the Nintendo DS market shows just this. Games are also more socially acceptable these days and we’re exposed to them on a regular basis, and what used to be passive entertainment on television has become interactive entertainment in the palm of your hand or on your desktop between Word documents.

We’re now in what I’d term the Second Gamer Generation where the children of the first true gamers are coming into their own. My own kids have grown up exposed to games from an early age, much earlier than I was. They’re going to be gamers all their life, and I’m happy for that, because I’d rather they did that than get involved in any number of other problems.

Okay, enough maudlin’. Time to get back to Peggle .. casual games don’t complete themselves you know.

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Play: Wii-Vent ‘07 Starts!


Image courtesy of NLGaming.com.

I’ve decided to call our future Wii Crimble Expo in the Bagder househould the Wii-Vent ‘07. No, I haven’t received approval from everyone else in the household to call it this, but I’ve made an executive decision and I’m sticking by it.

First purchase for Wii-Vent ‘07 is The Legend of Zelda: Twilight Princess. I managed to score a second hand copy of this for $34.99 from my local gaming store Video Games & Music Exchange. As it normally retails new for $49.99, I got a bargain and a leg up on having some games to play once we get the Wii. This is THE game that Mrs Teh Bagder wants for the console, although she’s become very partial to Rayman Raving Rabbids and wants it for the Wii as well.

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Opine: DS WPA The WEP?

 
Image courtesy of Gizmodo.

I've almost saved enough of my hard earned moolah to be able to buy a Nintendo DS, although Mrs Teh Bagder would rather I put the money towards our future Wii. I've been thinking about getting one for a while because there are a couple of really awesome games out for the platform, such as Planet Puzzle League, Puzzle Quest, Super Mario Bros etc. Just another few bucks and I'm at the golden point to being able to afford to do it.

I'm pissed though. Nintendo have pushed WEP as the WiFi standard they use on the DS. Rather than implementing both WPA and WEP and allowing the user to choose which to choose, they're forcing people to use an easily crackable insecure wireless network protocl.

We use WPA at home for a couple of reasons. It's more robust, harder to crack, doesn't have latency issues and seems to have less dropped packets. There is no way that I'm going to downgrade the wireless network that all of our computers at home use so that I can play a DS online. Sure, I can get the additional USB stick that provides WPA for the DS, but why should I have to pay for that when WPA can easily be added in the first place? Yes, I know I can do WEP with MAC filtering, but I just don't want to use WEP. It sucks.

You see, I could easily fix the problem by downgrading, or running the additional wireless router that I've got on the network to run WEP (It's part of the NAS unit). I don't want to have to do this. I don't want to use WEP at all. Nope, not at all. Never, ever. Looks like I'll have to if I want to get a DS though.

Do you ever get the feeling that games companies put these obstacles in place to ensure that you personally save money? Nope, me neither.

Deals: Microsoft $39.90 2 Year Extended Warranty Service Contract


Image courtesty of Wikia.

Tired of your Xbox 360 failing, and didn’t get the extended warranty from the store you bought it at? Microsoft are offering a 2 year extended warranty service contract that you can bolt onto the one that’s standard with your Xbox 360, allowing you up to 3 years warranty. The price for this? Only $39.90, which is less than a year of Xbox Live. You can mail in the form that’s given as a PDF or call Microsoft at 1-800-4MY-XBOX (1-800-469-9269) and get it that way. It’s only available in the US and Canada though.

So, the current plan for me when I do get my Xbox 360 is to buy a refurb unit, which comes with one year’s warranty included and will be around $250-300 for a Premier unit. ‘ll then get this warranty, and add a camera bundle to give me the camera and a year of Xbox Live. The total price will be less than a brand new Premier unit. Now, if the price of the Premier unit slips to $299 after E3 or nearer Thanksgiving, then I’ll start to look at that as an option instead.

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Deals of the Day: 3rd July 2007

Amazon.com

Woot.com

Tanga.com

IHaveToHaveThat.com

MidnightBox.com

Pozy.com

ElectricPie.com

EjectIt.com

WeeklyCloseouts.com

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