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MMO Monday: Want Sony’s Home on your PC? Get Kaneva

While many wait patiently for the launch of Sony’s Home, there’s already options out there for the rest of us to use, assuming we don’t actually have our fill of Web 2.0 and social networking. Not including Second Life, you can now visit the world of Kaneva. Think MySpace, think YouTube, Think Second Life, think mash-up. That’s what you end up with Kaneva.

Below is a video of a hot girl with bad green screen showing off the extensive social networking features. I have to admit that it’s pretty impressive, with a lot going on in the community. Plus, it operates on a PC which means you have access to a decent mouse and keyboard to interact within the world; joypads don’t work well for communicating with others. 

This isn’t the kind of thing that I’m likely to partake in, but it might interest those who aren’t all Twittr’ed or MySpace’ed out.  Although, I kinda like the idea of turning myself into a hot virtual non-Blood Elf chick and getting my groove on in a virtual dance club.  

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Opine: Pay To Play Better


Image Courtesy of Wikipedia.com

When commercial MMOs first hit computers, the standard was defined by the classic game Ultima Online: a realized online environment that you could only access if you bought the software and then paid your monthly fee to continue to get access to the game. This model has continued as the mainstay in Western games, and Blizzard make an absolute fortune from World of Warcraft this way, but there's a new way to play MMOs coming in from Asia.

Games are now being offered for free download and play and alternate pay to play options have been implemented. Many of these games are supported by one or two models. The first is a Cash Shop where you can buy exclusive and often time-limited items for real money (usually converted into in-game currency). The second is to offer additional benefits at a different paid layer of gameplay, such as Dungeon Runners or Hellgate London.

Although this presents a clever way to open up the game to a larger player base for little cost or loss, it's not without its inherent problems. The major problem with these alternative pay to play options is that it stops everyone from playing on a financially level playing field. If everyone has to pay the same fee to play, then the only thing that differentiates a player's progress is time and effort, something that can be easily applied by most people. When you start being able to better your ability to perform in a game because you have more cash to throw at it, you create an arena which can unbalance gameplay.

In saying that, it offers a great way to sample a game and to get a feel for if you want to upgrade to the next level. You can stay playing at the level you're at, or upgrade and really benefit in the game. I applaud games companies for looking at alternative ways to get people into and to stay with games.

The problem I see with the Hellgate London approach is that they're charging for a retail product right off the bat, and then charging a fee to upgrade to the next level of play. They'vecreatedd a barrier for entry right there on the Windows PCplatformm. If they gave the game away for free or made it much cheaper to buy, they could recoup the costs through a monthly subscription fee; they only keep about 50% of retail income anyway at most. If they upped the monthly membership for to $15 and made it free to download and play the basic level, I think they'd score many more players. Unfortunately, they have to work with a retail distribution system for better or worse.

The irony is that I'm not willing to pay full price for this game at retail and then pay $10 a month for a membership at the moment. If the game is awesome, and it most likely is because these are some of the guys behind Diablo, then I may consider it. What I'd prefer to do is pay $5 for a month for digital download and access to the "lower grade" or free game. This way I give more money to the developer over a longer period of time and they stay in business to continue to create more content.

As more and more games move towards a subscription basis, we'll see more and more attempts to open access to the games and to monetize them. It's going to be interesting to watch, but there are going to be a number of false starts and hiccups along the way.

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Technorati Tags: bagder, dungeon runners, hellgate london, MMO, opine, pay to play, monthly subscriptions, ultima online, world of warcraft

Play: Rabbids In Da Hizzouz!

Yesterday, I mentioned facing the moral dilemma of choosing between Spy Vs Spy for the Xbox and Raving Rabbids for the PS2. Today it is no longer a quandary, for I hold in my meaty and sweaty Bagder paws, Rayman Raving Rabbids for the PS 2. Yes, I should have held off on it until we get a Wii, but I just couldn't help myself.  That, plus it was $10 when I bought it at the same time as Ecco The Dolphin for the PS2 (and the same price because of the 2 for Tuesday deal at the local store). I've been looking for the PS2 version of this game for a while because the price of the original Dreamcast version is just astronomical even on the secondary market.

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Opine: Manhunt 2 Hunted To Postponement

Manhunt2Logo

According to Gamespot, Take 2 has decided to postpone Manhunt 2 in light of the AO rating it received here in the US and the international bans it received.

I own a copy of Manhunt, and it's one of the most disturbing games I've ever played. It's just downright creepy and it's not the kind of game that I can spend a lot of time playing. I love horror games, but there's just something about Manhunt that freaks me out.

And I love it for that. I love it for pushing the boundaries of interactivity and the experience. I love the fact that it does affect me deeply and allows me to reaffirm my own basic humanity and what I would or would not do in real life. It's not a murder simulator, it's a personality and humanity tester.

It's my belief that if you're the type of person that's mentally geared towards criminal acts and murdering others, you're going to do these things anyway, whether or not you play a game. A single game can't draw you in and turn you into something you're intrinsically not in the first place. You don't play a game like Manhunt and become a killer. However, if you are a killer, you'll be more drawn to games like this in the first place. The games become an outlet for your aggression and your badbehaviorr. Simply put, some people are just born bad.

Does this mean that the game should be banned? Hell, no. I'll give you a good reason why not: books. Books are by far a deeper and more involving media form than any game could ever be. In a game you're playing someone else's interpretation of reality. In a book, you're using your interpretation of reality to create an imaginary setting to tell story. It becomes what you make it, rather than what is presented to you. There are no rules apart from what you create and shape and bend.  That's why books are worse than games are worse than movies.

Funny how books aren't under the same kind of censorship and oversight that games are though, isn't it? Books do get banned in countries from time to time, but eventually those bans are lifted, and have even led to National Banned Books Week. Perhaps this is what we'll need in the future, a National Banned Games Week.

To date, only 23 other games (Manhunt 2 isn't on the list yet) have ever received an AO rating from the ESRB here in the US, and most of that has been due to graphic sex rather than graphic violence. The irony is that most of them have been on the Mac and Windows PC platforms, which is ironically the possiblesaviorr of the current version of Manhunt 2.

Manhunt 2 will no doubt be released, and most likely with a M rating. It wouldn't surprise me to find out that Take 2 and Rockstar Games have already got an M rated version already made and ready to go. That would make smart business sense, because this game just invites over-critical examination. What would be interesting is comparing the original Manhunt to Manhunt 2 and seeing which is the most violent. I wonder how that would affect both game's ratings.

I could rant more about this, but I'll let you go for now.

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Deals of the Day: 25th June 2007

Amazon.com

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Tanga.com

Fruper.com

 

 

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